Welcome to Socioludology.org! This website enables academics and students to participate in the exploration of a theory which has been dubbed "Socioludology": the study video games in society. Socioludology.org is pursuing a specific research agenda termed Phylomemetics which will open doors for further research and insight.

Games aren't played or made in a cultural vacuum.

Research is being conducted by a group of Brock University students majoring in Interactive Arts and Science and Computer Science, while a portion of the research is devoted to an assignment in IASC2F00.



CASE STUDY: Deadly Premonition Review

By Nick Kotsopoulos | Deadly premonition isn’t your ordinary videogame. That’s because it actually has fascinating multi-dimensional characters, an open world setting, and an amazing plot allowing for a really compelling narrative.

CASE STUDY: Syndicate and Deus Ex

By Sandor Ligetfalvy | Given that SYNDICATE is due for its first remake in 14 years, this affords us an opportunity to speculate about what advances in gaming will be incorporated into the new title. If the gameplay is altered, would it really be the same game?

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